The Arcane Brotherhood

In the last decade or so, two great changes have come over Luskan. The first was the plague that crippled the gangs that had controlled the city, allowing the High Capta ins to reclaim the power they had long held in Luskan. The other, far more sudden, was the return of the Arcane Brotherhood and its five-spired tower. A few years ago, the ruined Hosttower of the Arcane began regenerating its damaged stone, climbing into the sky once more. Shortly thereafter, mages of the Arcane Brotherhood emerged, almost immediately began cleansing the Luskar ruins of undead, and fou ght off a dragon menacing the city. Cheered by the citizens, they swore to keep themselves out of the politics of the High Capta ins and the city at large, but the notion that powerful wizards closely aligned with one another can truly remain neutral is laughable to anyone fa miliar with such things.

Now, the Arcane Brotherhood again walks the streets of Luskan, marked by the distinctive colors and patterns of their cloaks. From a distance, these cloaks all bear the same cut and silhouette, but each wizard of the Hosttower chooses a color or a design, and a moniker to match it. The leadership of the Arcane Brotherhood is the archmage and the four overwizards of the other spires of the Hosttower:

  • Cashaan the Red, Archmage Arcane
  • Zelenn the White, Overwizard of the West
  • Jendrick the Blue, Overwizard of the South
  • Teyva the Gray, Overwizard of the East
  • Druette the Raven, Overwizard of the North
    Other notable members of the Brotherhood include Vaelish the Brown and Maccath the Crimson.

The Arcane Brotherhood

Tyranny of Dragons andreas_hjelmtorp